Trap
NormalConstellar Meteor
Archetype:
Constellar
View:
3178
During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step.
Constellar Meteor — Power Evaluation
Final Score: 43 ± 8 · Confidence: Medium
- Intrinsic: 41.3 · Deck: 44.5 · Meta: provisional
- Primary role: Removal / Negation
Why it scores here
Constellar Meteor is a reactive trap that only does something when an opponent's monster attacks a Constellar and survives the battle, and then it shuffles that monster back into the Deck. That is a narrow, battle-triggered removal effect with no board, search, or card-advantage component, so combo conversion and resource economy stay low to middling. The 7 sampled decks and the 100% partner rates show it is a real, consistent part of Constellar builds, but that frequency only confirms it is played, not that it is strong. High ATK or a generic reputation earned no points here.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Set trap with no search or summon route in the evidence; it is live whenever a copy is set (observed in 7 decks, 1 copy average) (observed). |
| Combo & Conversion | 15 | No recorded combo boards, so the score rests on the card text: it converts a single opponent attack into a shuffle-back and builds nothing (verified). |
| Resource Economy | 45 | Returning an opponent monster to the Deck is a one-for-one tempo trade with no refuel or extra card, so it sits near even (inferred). |
| Effect & Interaction | 40 | Strong trigger but narrow: it only answers an opponent's battle into a Constellar monster that is not destroyed, within one turn (verified). |
| Material Utility | 10 | A trap card cannot be used as material, so the body contributes nothing here (verified). |
| Resilience & Flexibility | 35 | Trap activations can be negated, and it is dead if the opponent never attacks a Constellar, so it is a single-spot answer (inferred). |
| Deck-Building Efficiency | 45 | One slot, typically one copy, but it is only useful inside a Constellar-heavy list, which is a mild restriction (observed). |
Calculation
Weight profile: Primary role only (Removal / Negation); no secondary blend applied. Intrinsic ≈ 41.3, Deck ≈ 44.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Answers a battle into a Constellar monster that would otherwise survive
- Appears in 7 of 7 sampled Constellar-linked decks at 1 copy average
Weaknesses
- Only triggers on an opponent battle into a Constellar monster that is not destroyed
- No search or refuel; a one-for-one tempo answer
- Trap, so it can be negated and cannot be material
Counters / choke points
- Trap negation effects
- Decks that avoid attacking Constellar monsters
Best use
Single-copy battle protection trap for Constellar boards. Decks: Constellar builds (Constellar Pollux, Sheratan, Sombre, Star Chart, Pleiades, Omega partner lists). Suggested copies: 1.
Evidence & gaps
- Verified: Trap text: activates on an opponent's monster battling a Constellar monster that is not destroyed, then shuffles it into the Deck at the end of the Damage Step; Trap card type, not a monster, so it has no material or summon role
- Observed: Present in 7 sampled decks, 6 with 1 copy and 1 with 2 copies; Top partner rates of 100% for Constellar cards, which reflects archetype overlap
- Inferred: Acts as a removal and negation answer rather than a board or card-advantage piece; Single battle-spot answer; resilience limited by negation and by the opponent choosing not to attack
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






